Rubiks cube flip2/27/2023 ![]() ![]() The solution is nearly the same as the already explained process. When only 2 edges need flipping I orient them so they are in the bottom opposite one another, one in the bottom front of the cube, the other at the back. You now need to rotate the moved middle edge back into the middle slice and in the process the relocated bottom edge back into the lower slice. All 4 bottom edges are flipped in the process. The 4 vertical center turns are repeated and the bottom turns repeated, 3 one direction and the 4th one back. Then the vertical slice is rotated once more but the bottom slice on the fourth rotation is turned opposite to the previous three times. I then turn the bottom slice 90 degrees causing the lower left corner to move to the lower right. With 4 flipped edges I rotate the middle vertical slice 90 degrees, rotating the bottom edges into the front. ![]() I hold the cube so that the top two layers remain on the top. My edge processes basically leave corners alone. This is done to create either 4 flipped edges, in the bottom layer, or 2 flipped edges, opposite one another. I rotate the medge piece into the final layer and in the process rotate a placed/oriented piece out of the final layer. Once the bottom edge pieces are put in place, either one or three edge pieces are flipped, due to the flipped medge. Once in the last layer I place the corners first then orient them. The case you present is one I no longer solve at this point. I listed processes and their configurations, then tried to reverse them. As a beginner when the cube was first released I kept a notebook. * If you're manoeuvres to swap two corners and twist three corners on your final layer do flip edges, you could use these and their reflections instead: Swap 2 corners: R U' L' U R' U' LĪs a solver my methods are different and constantly evolving. If $3$ edges are flipped on U ($1$ yellow is facing up in your diagram) you could use a "flavour" of a single $11$ face-turn manoeuvre to both flip the edge you are solving and those three: Correct U Edge Sequence If only $1$ edge is flipped on U ($3$ yellows are facing up in your diagram) you could use a "flavour" of a single $9$ face-turn manoeuvre to both flip the edge you are solving and that one: Flipped U Edge Sequence The fact that this edge is flipped and $7$ are not (the ones you've solved) means either $1$ or $3$ of the other $4$ (on the top) are flipped. ![]() This is repeated three times.I would suggest starting to look ahead (which you might do earlier than this, but could do here), you know you will want all the top (as you show) edges to have the correct flip, this would be an ideal point at which to start combining your efforts - your method most likely does the corners next, but it is most likely that the manoeuvres you already use do not flip the edges*. This is particularly easy to remember, as it is simply (MU')x4 followed by a yz'. Another solution which requires 24 turns STM is MU'MU'MU'MU'yz'MU'MU'MU'MU'yz'MU'MU'MU'MU'. One example of an optimal solution which requires 16 slice turns is S U B2 D2 M D' M2 S U R2 D M2 U B2 U S2. The superflip also requires a minimum of 24 quarter turns to solve, and a minimum of 16 slice turns. One optimal solution in HTM for the superflip is U R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2. Also, because the superflip is completely symmetrical but not solved, any move will bring it to a position that is easier to solve. ![]() If you do a commutator with the superflip and any other algorithm, you will always end up back at the solved state the superflip is also self-inverse, which means doing it twice will bring you back to the solved state. The superflip also has a few interesting properties because of the way it interacts with the Rubik's Cube Group. No position exists that requires more than 20 moves (see God's Number). Despite its symmetry, this is an extremely difficult pattern, which is known to require 20 moves HTM to solve (in fact it was the first position that was proven to require that many moves). The superflip is a famous position of the 3x3x3 where all corners are solved, and all edges are in the correct location but flipped. ![]()
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